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Academic Competitons

In the spring of 2025, me and a team of 8 other students in Purdue's Experience Studio collaborated with Purdue Information Technology department to research their current application, then create high-fidelity prototypes for an improved academic competition experience. 

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These prototypes were completed after 5 months  (a semester) of research, development, testing, and design. 

T​imeline​

Jan 2025 - May 2025

Platform

Figma

Role

UX Designer

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We decided to focus on one stakeholder - the competitor - since their experience going through the application would be the most intense, as well as logistically have access to more competitors to talk to. 

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Our team held many iterations of sketches, which posed solutions to the problems we were finding when interviewing people who used the old application. Issues such as communication, uploads, team formation, and competition browsing were among the most prevalent of issues.

After completing usability testing, we completed low and mid fidelity prototypes in Figma for more iterations. After taking in all information between best UX practices, usability testing data, interviews, and research, we went on to our high fidelity designs to hand off to our sponsors. 

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